Also, the freedom to explore the town of Paradise is undermined somewhat by the loading times that crop up in between relatively small sections of town. As the week goes on, certain factions will automatically get on Dude's bad side, so going through the game without killing anybody becomes practically impossible after a while. You may attempt to complete these errands conventionally-for example, on Monday all you need to do is collect your paycheck, cash it, and then buy a carton of milk-but you'll probably end up resorting to violence, and not just because you can.
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As The Postal Dude (that's actually his name), you're tasked with completing a series of mundane errands over the course of a work week.
The cars lining the streets are apparently just there to mock you. Rather than adopt the conventionally linear structure of most first-person shooters, Postal 2 has a more open-ended structure reminiscent of the recent Grand Theft Auto games, only you're stuck running around on foot. The single-player portion of Postal 2: Share the Pain is largely the same as before. This rerelease of Postal 2 addresses the game's painfully long loading times and adds some multiplayer modes and a few other extras. The result isn't going to convince anyone who took Postal 2 the wrong way to give it a second chance, but it's a better game now than before, and those looking for some seriously lowbrow humor in first-person shooter form would likely get a kick out of it.
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More than half a year later, a rerelease titled Postal 2: Share the Pain addresses the most glaring technical issue of the original-the painfully long loading times between gameplay areas-and adds some goofy multiplayer modes (those who already own Postal 2 can get the multiplayer upgrade at a discount, though it was initially promised as a free download). Yet while the game flaunted its naughtiness, it unfortunately didn't offer enough in the way of entertaining gameplay or longevity to justify all the irreverence. Truthfully, Postal 2's content wasn't far in excess of what you could find on a typical episode of South Park. The sequel to the controversial 1997 shooter promised to be even more offensive than its predecessor, and it did in fact deliver tons of gross-out humor, racist jokes, and gory violence, all while being perfectly flippant about it. As a shooter it's perfectly ordinary - the game's real appeal (or lack thereof) is its bizarre sense of humour.Last April's Postal 2 seemed to purposely divide gamers into a "love it" or "hate it" camp, the latter of which was considerably larger. Gameplay-wise this game shifts from its predecessors isometric perspective to a first-person one and gives plenty of weapon options including the bizarre ability to use a cat as an improvised silencer.
The original Postal game courted controversy when it came out as did this one - intentionally so. Postal 2 is in many ways a legacy of an earlier age when American postal employees were associated in popular culture with random acts of mass violence. Getting through the week though involves taking a lot of abuse from strangers and although it's possible to fulfill all of the game's missions without shooting anyone in the face doing it the old-fashioned way is a lot more satisfying. Tasteless offensive and frequently downright silly Postal 2 is a first-person shooter that puts you in the role of a disgruntled everyman just trying to get through an ordinary week in the town of Paradise. Softonic review Show them all - or don't - in Postal 2